Noodle has two types of editors: Single-Editor and Multi-Editor. The right editor will start depending on how many properties you chose.
The Single Editor shows you a list view of everything this Noodle has to offer.
Boinginess
Freedom
Effect Opacity
Lock Quality
Lock the simulation quality to ignore the world quality (the dropdown in the main panel).
Method
Choose whether to Noodle path points, tangents (handles) , or both.
Path Weight Map
interactively select which points are the heaviest, and which are the lightest / won't noodle at all. You can use the sliders, the quick sorting buttons, or the path preview itself (yep, just click a point).
Shtick alert! Hold 'shift' while opening the editor to show secret options meant for advanced cuties only.
The evil twin of the single editor 😈 It opens when multiple properties are selected and allows you to do most things you can do with the Single Editor, but in the context of multiple layers.